Or you’re a boat person, so you go 100% nautical to create various vessels and related objects. So you’re 100% focused on creating libraries of various containers and drink types from around the world. This will involve a little research of current online 3D libraries to see what is selling well, what is not, and if you can identify any holes to be filled.įor e.g maybe you carve your own lane as the 3D drink modeler. Think about what that person may need to make their work more efficient and effective, what could you provide them to achieve this? Instead of beginning to model random objects around your home, envision the end customer in your head. While selling 3D models is not my first recommendation, there is still a need and opportunity here. How many people in the world would that apply to? Your audience is distilled down to the person who is in need of a dining room table, in that style, configuration, and resolution needed for their project. If you were to model a computer desk or dining room table. The challenge with selling 3D models online is your audience is incredibly small. Which means, it’s saturated and less likely to be fruitful. While arguably the lowest barrier to entry to get started, it’s one of the most popular ways 3D artists first try to earn money with Blender. It can be as simple as designing 3D graphics for holiday cards, and social media avatars, or building models for them to use in Second Life or Roblox. It comes in handy if you have a family member doing a remodeling project, offering to visualize in 3D what their project will look like. If you’re a fan of Roblox perhaps offering to create 3D models for people who play Roblox would be a successful niche market to get yourself into.įor family and friends, 3D opportunities are plentiful. This is where some creativity will go a long way. Creating accounts on sites like and is a simple way to put yourself out there for an available 3D commission. It’s just a matter of checking these or filtering the daily job emails you’ll receive.īeginning with a few simple commissions is a great way to gain some experience.Įarly commission work helps grow your network, build your portfolio, and figure out what is working for you. There are mainstream sites you could begin keeping a pulse on for work related to Blender such as Indeed or ZipRecruiter, though you’re likely to have more luck sticking closer to the 3D community sites such as:Įither way, casting a wide net here cannot hurt. With the worldwide embrace of remote, opportunities as a 3D Blender artist are plentiful if you know where to look, and can be a bit creative with your approach. It’s an exciting time to be involved in technology and computer graphics.
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